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Old Aug 30, 2006, 02:37 PM // 14:37   #21
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Quote:
Originally Posted by tomcruisejr
if you want 1 vs 1 to be fair, make players play identical builds, say Shock Warrior vs Shock Warrior or Crip shot vs Crip shot.

its a fact that 1 class has an advantage over the others.
Wrong i Beat Most warriors and assasins with my Ripost Monk yet if I Was a Healer I Would Probally be Dead
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Old Aug 30, 2006, 02:48 PM // 14:48   #22
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We already have a scrimage option.
I ignored everything he said once he said a 1v1 mesmer fight would be a wand fest.
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Old Aug 30, 2006, 04:43 PM // 16:43   #23
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Quote:
Originally Posted by Metanoia
Try to see a Guildwars battle akin to a 'micro duel' of an RTS. It's all about how the units perform together. Battles become an intricate melee where player skill is very prominent. Guildwars captures that, and by dividing control between teams of players, takes it to a whole new level.

Basically, 1v1 in GW isn't much more complex than two protoss zealots facing off in SC.
Lol, although you have a point there, dont't forget that Anet HAS anounced 1on1 battles (http://www.guildwars.com/press/relea...2006-08-24.php, second paragraph) and guild wars already has scrimmages, which arent there to test new builds, thats what isle of the nameless is for.

So in my opinion, you have a point, but I don't think you're right, and I don't think Anet agrees with you either.
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Old Aug 30, 2006, 04:49 PM // 16:49   #24
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Okay, I think we get the point. The idea is not supported. In fact, I'd say the idea is not even relevant, given the features that GW currently has. This thread is starting to get repetitive, so I'm going to close it.
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